In this course, students develop advanced skills in industry-standard software packages, including Unreal Engine 4, Unity3D, Autodesk 3D Studio Max, and Maya. Students engage in practical, immersive training, with all work being project-based, with no exams. Students also have the opportunity to work in a cross-disciplinary, collaborative environment, working across film, audio, and animation projects at SAE. Students graduate with a portfolio to share with an employer or first client. Completing two of the three stages of the Bachelor of Games Development, this course provides an excellent pathway into the Bachelor.